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Gamifying Innovation with Augmented Intelligence at Brandeis University
Pages
5
Time to read
7 mins
Publication
Language
English
Pages
5
Time to read
7 mins
Publication
Language
English
This document is a case study detailing the implementation of IQ Ideas+ at Brandeis University to enhance innovation among students. It outlines the challenges faced by students, particularly those from non-engineering backgrounds, in converting ideas into patent-ready disclosures. The case study explains how Professor Debarshi Nandy integrated IQ Ideas+ into his curriculum to address these challenges, effectively gamifying the invention process. By utilizing augmented intelligence, students can quickly validate their ideas and articulate their solutions, overcoming the 'blank page' paralysis. The document describes the impact of this approach, including significant reductions in prior art search times and improved quality of invention disclosures. It also highlights the introduction of a novelty scoring system that encourages students to iterate on their ideas. The case study concludes by emphasizing the transformative potential of structured innovation processes in academic settings, enabling students to participate confidently in the innovation economy.