Sensor Tower
Growth and Impact of Souls-like Games
Pages
29
Time to read
18 mins
Publication
Language
English
Pages
29
Time to read
18 mins
Publication
Language
English
This report analyzes the evolution and commercial viability of souls-like games, detailing their rise from a niche genre to a mainstream category. It outlines the significant role of the APAC region, particularly China, in the development and success of these games. The report indicates that while indie developers have contributed to the number of releases since 2015, it is the AA and AAA publishers that dominate in terms of units sold. The methodology employed relies on estimations from VGI, focusing on games launched from January 2015. The report also highlights the trends in the number of souls-like games released on platforms like Steam, noting a shift from AA-led innovation to AAA dominance. Additionally, it presents a breakdown of sales and player demographics, emphasizing the growing influence of Chinese players in the genre. The findings reflect a clear transition in the market dynamics of souls-like games, showcasing their sustained popularity and the changing landscape of game development.